Agent Trial
Prediction Markets AI Agent Context Fastest News API Agent Trial Log In Sign Up
News Wire / economy

Counterfeit Board Game Market Reaches 2 Billion Rubles

Kommersant FM Moscow 14d13d Impact 5

The market for counterfeit board games in Russia grew twofold to 2 billion rubles since 2025, according to Hobby World. Experts suggest that focusing on public-law solutions to combat this is an error because it harms private interests. Market players report that counterfeit goods may account for one-fifth to one-half of all sales in certain categories. Manufacturers face potential loss of consumer trust due to these counterfeits. Financial losses from these activities are limiting the ability of legitimate producers to invest in new products. The report notes that addressing these issues through public law means alone is an error as private interests are harmed. This figure represents a two-fold increase in the counterfeit segment. The report was discussed on Kommersant FM. Hobby World, a publishing holding, provided this assessment.

The market for counterfeit board games in Russia grew twofold to 2 billion rubles since 2025, according to Hobby World. Experts suggest that focusing on public-law solutions to combat this is an error because it harms private interests. Market players report that counterfeit goods may account for one-fifth to one-half of all sales in certain categories. Manufacturers face potential loss of consumer trust due to these counterfeits. Financial losses from these activities are limiting the ability of legitimate producers to invest in new products. The report notes that addressing these issues through public law means alone is an error as private interests are harmed. This figure represents a two-fold increase in the counterfeit segment. The report was discussed on Kommersant FM. Hobby World, a publishing holding, provided this assessment. Kommersant FM noted that copyright holders continue to fight against counterfeits on marketplaces. The station has sent a request to Samokat and is awaiting a response regarding courier distribution issues. These counterfeits are often sold by foreign sellers who remain largely unreachable by Russian copyright holders and businesses.

Topics

counterfeit board games Russia

Developing

  1. 864d Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore.
  2. 864d Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.
  3. 864d Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est.
  4. 864d Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium doloremque laudantium.

Sources · 7 independent

Kommersant FM

“по оценке издательского холдинга Hobby World с 2025-го рынок контрфактных настольных игр вырос в два раза до 2 млрд рублей.”

Komsomolskaya Pravda

“the state could lose tens of billions of rubles. According to experts, such a process... if the production of cigarettes is handled by a small number of companies, it is simple to collect taxes, but vape liquids are made by many more producers and monitoring them is problematic.”

Kommersant FM

“рынок контрфактных настольных игр вырос в два раза до 2 млрд рублей.”

Komsomolskaya Pravda

“Умеренный рост доходов бюджета обернется сокращением легального рынка и усилением теневого оборота.”

Kommersant FM

“по оценке из датского холдинга Hobby World, с 25-го года рынок контрфактных настольных игр вырос в два раза до 2 млрд рублей.”

Kommersant FM

“раза до 2 млрд рублей. для сравнения доля легального ренка 32 миллиарда.”

Kommersant FM

“раза до 2 млрд рублей. для сраврения доля легального ренка 32 миллиарда.”

Kommersant FM

“для сравнения доля легального ренка 32 миллиарда... один из хитов это игра Бункер. Куплярная достаточно игра, по ней несколько тысяч предложений контрфактного товара за последние годы.”

Kommersant FM

“за последний год ситуация спиратской продукции, по оценке издательского холдинга Hobby Worlds, 25 года рынок контрфактных настольных игр вырос в два раза до 2 миллиардов рублей.”

Kommersant FM

“We observed approximately 200 counterfeit product cards per month. In February, we observe 300-400-600. One of the hits is the game Bunker.”

Unlock the full story

Get a Pro subscription or above to see the live story progression and the full list of independent sources confirming each event as they happen.

Log in to upgrade